![]() ![]() Insanitysorrow for the Readme generator the Readme is based on Oaristys and Tony67 Modder's Resource pack Hanaisse (Tes Alliance) for the 'Creating Armor in Skyrim' tutorial and Roadsigns.ĭark Rider (Tes Alliance) for the 'My First Stable' tutorial ![]() Rebel O'conner for remapping the vanilla mesh Slof for the beautiful new horse textures (Slofslair) Thanks to all the wonderful modders who provide resources and tutorials Search the area the clue indicates/states. Mares and foals will follow each other and should be together. Most of the horses only have one clue, a couple have clues that lead you to more clues if you need them. Most of them also have leveled and unique items on or near their deceased owners or deceased owner's knapsacks. (You can take any clues you find without stealing.)Īll the mares and stallions have papers and a short explanation as to why they're abandoned. (if you don't see anything there, check the stable owner's chest or knapsack.) A couple of the vanilla stables have clues too - look for a strongbox outside the stable owner's house called 'Letters'. The added stables have clues (letters and/or journals) - look inside the tent on the table. There are 6 free stallions and 7 free mares with their foals you can find. There is an xbox version on, and the Oldrim or Classic Skyrim version on Steam. You may not upload this mod to the Nexus so please don’t bother to ask. No uploads to other sites without express permission. If someone wants to make a patch, feel free. Not compatible with Immersive Horses, needs a patch for that, something I don’t have the time to make. This is fully compatible with More Stables, Lesser Hold Stables and Convenient Horses. If you have Honeystrand Meadery - Load that after this mod.Īdds new stables to Skyrim – Falkreath opposite the Dark Brotherhood sanctuary, outer Rorikstead (just down the road from Rorikstead going towards Whiterun), outer Dragon Bridge (down the road from Dragon Bridge towards Whiterun), Shor’s Stone, Kynesgrove, Markarth (up the hill from the farm fast travel marker is enabled from the start), Ivarstead (on the way to Riften near Imperial Camp) ![]() Load order: - Load this after all horse related mods. )Ĭleaned with XEdit, meshes optimized with SE Nif opt (I know the last is not realistic, but I like a peaceful ride. They also run from danger not towards it. Horses are 1.5x faster than vanilla and marked essential. Featuring asymmetrical and symmetrical textures by SlofĮach stable has at least 5 different horses to choose from ![]()
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